Archive for August, 2005

Basics: Mario 64 Case Study
August 25th, 2005

Back in the days when sprites were moved around the screen in a linear fashion, with pixel-perfect accuracy often required to overcome single-screen levels and similarly limited enemies, Super Mario Bros on the NES opened up opportunities for creative level design and an equal amount of creativity on the player’s part to navigate them. This [...]

Cynicism
August 3rd, 2005

Today the alsoran would like to talk about one of his greatest inspirations – the eternal optimist – Skeletor. Beset by the same obstacles almost daily, you can be sure he will be back again next time with a new plan, always 100% convinced that this this time it will work. Regardless of how many [...]

Girls And Gaming
August 1st, 2005

Have we all seen this site hawking promo-shots of female videogame characters entitled Girls of Gaming? And we wonder why girls don’t buy games. Now the alsoran likes the ladies as much as the next guy, but this is Old Videogames at it’s worst, and it needs to be stamped out if we wish to [...]