Archive for February, 2006

26.02.06 Call On Duty

An interesting event that occured this month was the recent ban on the airing of the UK television spot for Call Of Duty 2 by the UK Advertising Standards Agency, on the grounds of misleading consumers with pre-rendered graphics. This case is important in light of the controversy surrounding last year’s E3 pre-rendered screenings of PS3 Killzone 2, which were wildly claimed to be in-game by ill-informed Sony spokespersons.

Call Of Duty 2

Advertisements for multi-platform games are already required to display the platform on which the game is running - perhaps it should also be mandatory to highlight which shots are in-game (already proudly practised by games that believe themselves to be comparable to pre-rendered visuals) and which are not.

20.02.06 E3 Planning

Updates have been scant this past month as the alsoran has been busy at work helping to plan out the requirements for a demo for the upcoming 2006 Electronics Entertainment Expo. Of note, absolutely no throwaway assets are being created for the demo build, only a re-prioritisation of already scheduled work to bring certain areas of the animation system up to a completed standard.