24.10.06 Puppetshop

An important update today in the form of sharing news that Puppetshop, the 3D Studio Max plugin created during the course of the alsoran’s current project to supplement Autodesk’s own animation tools, is now available for download from the alsoran’s former colleague’s site.

Puppetshop

Perhaps the most important aspect of this plugin is that it has already had 2 years shakedown in a real production environment, catering for not just rigging and animation, but also incredibly fast and versatile manipulation of motion-capture via layers. Files are set up with multiple timelines, allowing for a number of animations to be grouped in a logical manner as well as reference each other for easier maintenance.

This sounds like an advert, and perhaps it is, but how often do you have access to professional game-development tools created by game-developers, for game-developers, for free - (the educational demo at least).

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