Archive for July, 2007
This week saw a return to basics, getting back to grips with Maya after a 3 year affair with 3D Studio Max. While this most recent relationship had at often times been tumultuous, it did bear many great fruits and I hope as many of the hard-won battles as possible can be carried back to [...]
With the upcoming rebirth of E3 tomorrow, I thought I’d throw an old video of E3 2005 I made following the event onto YouTube, summarising the experience for one of the Mass Effect weekly team meetings. A lot of press has been circulating regarding a supposed relief shared throughout the industry that the event has [...]
