Archive for December, 2007
Taking a break from regurgitating press releases, Gamespot has an informative article on the art of pitching your game concept to prospective publishers. Brendan Sinclair’s insightful piece talks to several industry vets about how the videogame pitch has changed over the years, as well as highlighting alternative methods to get marketing onboard. I’m sure my [...]
During a recent trip to Turkey, I revisited the archaeological site of Ephesus over a decade after holidaying there as a child and was surprised to the extent at which time has clouded my memory of the ancient city layout. Nor could I recall, (until later reminded by my parents), a night spent in the [...]
Last week was spent on an Eidos collaboration effort in Copenhagen, Denmark at IO Interactive, makers of Hitman, Kane & Lynch, and the amazing parody of American jingoism, Freedom Fighters. The Danes were incredibly welcoming and we came away with not only an understanding of K&L’s 1000+ NPC crowd system, but also an appreciation of [...]

Jonathan Cooper is a Scottish