Archive for February, 2008

Mocamel
February 18th, 2008

I got sent this link today regarding a new mocap studio in India. The picture says it all…

My GDC Picks
February 17th, 2008

On Tuesday I fly to San Francisco for this year’s Game Developer’s Conference so have drawn up a schedule below, (despite not being 100% fixed on many talks due to the amount of overlap on my topics of interest). Decisions are in bold, while same-time alternatives remain should I change my mind. Hope to see [...]

Turok Knife Animations
February 13th, 2008

Cameron Fielding has uploaded this excellent video highlighting some of his work on the recent Turok from Vancouver-based Propoganda Games. I’ve only played the demo, but found the 3rd-Person knife actions to really make this game stand out from other 1st-Person shooters. On the challenge of moving from a cartoony background to a realistic style [...]

Gnomon Workshop DVDs
February 13th, 2008

Fellow Eidos team members Thierry and Sebastien (BARONTiERi and Reinart respectively of STEAMBOT Studios) have just released their first Gnomon instructional art DVDs. Not animation, but Character Design and Matte Painting. Go buy them and laugh at their funny French accents.

It’s In The Details
February 12th, 2008

During game development, we often refer to fighting games as the best example of where real-time animation can be pushed due to the genre typically concentrating on only two characters in an enclosed arena, though unfortunately most often in terms of “We can’t do that – we’re not making a fighter…”. As noted on the [...]

I just read that THQ picked up the award for Best Animated Videogame of 2007 at the 35th Annie Awards. That’s very impressive in a year that also brought us Assassin’s Creed and Team Fortress 2. The complete list of nominees were: Avatar: The Last Airbender “The Burning Earth” – THQ, Inc. Bee Movie Game [...]

Recently Watchdog, (a UK consumer complaint show), ran an article on DS Brain Training / Brain Age supposedly discriminating against accents – especially those of Northern England and Scotland. As silly as this sounds, I actually found it to be entirely true when playing despite commanding a relatively well-spoken Scots tongue myself, though was impressed [...]