Pixar Technical Notes
I just discovered this nice little treasure-trove of technical notes from Pixar covering animation and rendering topics used in their film productions.
As ever, we can’t directly use anything from film in our games due to the huge discrepancy in rendering times (30 frames per second vs 30 hours per frame), but they do appear to be leaning towards shortcuts for hair that avoid complete simulations.


March 20th, 2008 at 8:28 am
I’m a HUGE Pixar fan!!
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