<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The AI Systems of Left 4 Dead</title>
	<atom:link href="http://www.gameanim.com/2009/12/22/the-ai-systems-of-left-4-dead/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameanim.com/2009/12/22/the-ai-systems-of-left-4-dead/</link>
	<description>Jonathan Cooper : Videogame Animation Director</description>
	<lastBuildDate>Sun, 05 Feb 2012 21:53:23 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
	<item>
		<title>By: Game Anim : Creating First Person Movement for Morror's Edge</title>
		<link>http://www.gameanim.com/2009/12/22/the-ai-systems-of-left-4-dead/#comment-82918</link>
		<dc:creator>Game Anim : Creating First Person Movement for Morror's Edge</dc:creator>
		<pubDate>Sat, 06 Nov 2010 03:32:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameanim.com/?p=1071#comment-82918</guid>
		<description>[...] a cue from Valve, DICE have posted a number of slides covering various aspects of their games&#8217; development [...]</description>
		<content:encoded><![CDATA[<p>[...] a cue from Valve, DICE have posted a number of slides covering various aspects of their games&#8217; development [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

