DICE have posted a number of slides covering various aspects of their games’ development over on their website. While there’s a beautiful presentation from middleware company Illuminate Labs on their lighting technology in Mirror’s Edge, arguably the game’s standout visual feature, of interest to animators will be the one on the creation of their first-person animations which, with the camera, combine to give an immersive experience not seen since Project Breakdown.
I loved the game when it came out last year and immediately started replaying on completion as well as picking up the DLC and downloading the soundtrack and the recent iPhone game, (a superior free version of which you can play here). Unfortunately without the accompanying talk the details are light, but some info can be gleaned. It’s interesting to see someone else thought of attaching a camera to a mocapped head, though it didn’t work out and good old animator talent was the solution.
Download the presentation from the Art section here.