No sooner had I posted on my expectations of realtime editing in the future, and here I find Square Enix is already working on a next-generation engine named Luminous Studio that focuses on just that. Check below for their video showcasing their new realtime cinematics running on a top-of-the range PC, then hit up this link for a behind-the-scenes look at all that glorious rendering and character work being modified in realtime within a Maya window.
Rendering out 10 million polygons per frame at 1080p at 60 frames per second is no mean feat, but to do it with fully physics-affected hair and a facial performance capture on a par with L.A.Noir only on fully deformable 3D characters with layers of cloth is something amazing to behold in realtime.
This is definitely the one to watch of all the facial animation shown at E3.
[via Game Watch]