As of last week Assassin’s Creed III is finished from a content perspective, and we’re having fun as a team playing through the game and really seeing how it all hangs together – I’m especially proud of the achievements of the animation teams, with those stationed in Quebec and Singapore only adding to the overwhelming size of this beast. I can’t wait until players get their hands on it on October 30th!

The press tour is about to begin, so it’s off to Boston next week and then I’ll be presenting a brief panel at Eurogamer in London at the end of September showing some behind-the-scenes footage of the processes we went through to arrive at the Assassin we know today as Connor. There are several “making of” web videos incoming also, so I’ll post them as and when they’re completed.