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Interactive Cinematics In Uncharted 4
March 9th, 2018
The Last Guardian: Procedural Animation
January 24th, 2018
Animation Exchange 2017
March 6th, 2017
Making Of
Making Of
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Animating The Aliens Of XCOM 2
December 29th, 2018
How Blizzard Created Warcraft III’s Classic Cinematics
November 26th, 2018
Detroit: Become Human – Mocap Behind-The-Scenes
July 20th, 2018
Learn
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Cuphead: Creating Djimmi The Great
February 9th, 2019
Animating Expansion Packs For The Witcher 3: Wild Hunt
January 22nd, 2019
Physics Animation In Uncharted 4
January 7th, 2019
Academia
Animtips
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Cascadeur: Physics-Based Animation Software
February 3rd, 2019
Unreal Animation Blueprint Setup And Walkthrough
June 10th, 2018
Facial Capture for iPhoneX
May 31st, 2018
Cutscene Animation
Facial Animation
Gameplay Animation
Motion Capture
Rigging
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The Game Anim Awards 2018
December 4th, 2018
Overwatch Trace & Bake Stop Motion Promo
May 28th, 2018
Sonic The Hedgehog: Animation Sketches
April 6th, 2018
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Cascadeur: Inhouse Animation Tool For Fluid Parkour Game Vector
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Hellblade Development Diary 20: Movement & Control
January 29th, 2016
Making Of
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Ninja Theory explains how its characters come to life with only two animators: