Polyarc Animation Director Richard Lico (@Foofinu) demonstrates how VR breaks the 4th wall, elevating protagonist Quill beyond a simple player avatar. He details the methods used to create honest performances, which in turn elevate the emotional bond between Quill and the player, and the unique, efficient workflow and tools used to create animation in the world of ‘Moss’.

Watch the presentation on the GDC Vault here.