Disciplines

Posts specific to the various disciplines within video game animation

Game Designers On Cutscenes

Varying opinions on the use of cutscenes as a storytelling method in games from game designers past and present. While I don't agree with all of them it is inte...

Marmoset Hexels 2.5

The Marmoset Hexels 2.5 update has a raft of animation features such as transformation tools, curve editing and post processing shaders. https://vimeo.com/18...

Bloxels: Pixel Art Game Creation For Kids

Keeping with the kid-friendly theme of the previous post, Bloxels is a game-creation platform with a tactile pixel-art interface. Definitely something to add to...

Butterfly: Inchworm Animation II

One for the kids; Butterfly: Inchworm Animation II released last week as the follow-up to the 2011 Nintendo 3DS animation software allowing children access to a...

Unreal Engine: Animation Features Update

Jeremy Ernst, Jurre de Baare, Lina Halper and Benn Galagher discuss the new animation features in the 4.13 build of Unreal Engine. They explore Alembic Vertex A...

Unity 5.5 Animation Window Updates

Currently still in Beta, these updates to key manipulation controls in the animation windows look to be taking the better elements of digital content creation p...