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Original Game Anim posts

Animation Exchange 2017

For those unable to attend GDC's animation bootcamp, on Tuesday that week there was a whole day of game animation presentations, panels and interviews put toget...

1000 Demo Reels

The Game Anim Demo Reels vimeo group now contains over 1000 demo reels with almost as many members, making it an excellent resource whether you're looking for i...

Siggraph 2016: Top 5 Game Anim Picks

In advance of next month's 43rd Siggraph Conference on Computer Graphics & Interactive Techniques here are my 'ones-to-watch' from the 2016 submissions that...

The Game Animation Test

The animation test is part of any respectable game animator hiring process - I've performed several throughout my career, (as well as create them for ...

10 Years of Game Animation

This month a decade has passed since starting this blog. I initially began writing because there was, (and sadly still is), a notable lack of game-specific anim...

Animating The 3rd Assassin

GDC 2014 is fast approaching, and the guys over at The ReAnimators Podcast have interviews with all the speakers at this year's Animation Bootcamp. Here's the w...

The Last of Us – Cinematic Journey

It's currently tapped for several game of the year awards so now is a good time to write up my notes on David Lam's talk from the 2013 Montreal International Ga...

Watch_Dogs Mocap Process

Now that the busy holiday period is over, here are my belated notes from my colleague Colin Graham's 2013 Montreal International Games Summit presentation entit...