GDC 2023 Animation Microtalks With this year’s GDC round the corner, last year’s Animation Summit Microtalks have been uploaded to the conference...
Forspoken Lead Animator Interview Luminous Studio lead animator Kohei Toyama takes the CGWORLD editorial team through Magic Parkour abilities of Forspoken and...
Riot Games Animation With Lana Bachynski Lana Bachynski (@Latienie), lead animator in R&D at Riot Games, shows us how to animate League of Legends‘...
Frostbite Animation: A Guided Tour Marion Gothier (@SimGuruMarion) and Afshin Haidari-Khabbaz offer a behind-the-scenes look at the animation tools EA uses in Frostbite,...
Wolves In The Walls – Animation For VR In this 2021 GDC talk, Evil Eye Pictures‘ Elizabeth Kupfer goes over some guidelines, tricks, and tips that...
Real-Time Cloth Solutions On Marvel’s Spider-Man In this 2019 GDC Technical Artist Bootcamp talk, Insomniac Games’ Sol Brennan (@wuffles) discusses the real-time cloth challenges...
Three Inventories Of A DemoReel/Portfolio Nate Walpole (assistant professor at Champlain College) (@bentllama) offers advice on building your game animation demo reel by...
The Cinematic Process Behind God Of War In this 2019 GDC talk, lead narrative animator Erica Pinto (@psyham) discusses the specific and somewhat unconventional techniques...
Character Animation With Dense Animation Data From the 2021 Animation Exchange, Brad Clark (@bclark_cgchar), Raf Anzovin (@RafAnzovin) and Richard Lico (@Foofinu) share techniques to...
2D Animation For Games: A Primer In this 2021 Game Career Seminar talk, Tyriq Plummer (@FourbitFriday) gives an overview of the basic skills for...
Why Gameplay Animators Should Be More Technical Techland’s Matt Courtois (@_mattcourtois) discusses the ever-growing need to hire more technically-minded animators able to get involved in...
The Animation Of Control In this 2021 Animation Summit session, Remedy Entertainment‘s Ilkka Kuusela (@ilkka_kuusela) and Ville Ruusutie (@villeruusutie) share how they...
Creative Feedback For Building Up Teams Lead animator at Firaxis, Hector Antunez, (@hector_animates) shares best practices for giving and receiving feedback, how to run...
Animating Total War: Warhammer In this BAFTA workshop, lead animator for Total War: Warhammer, Elliot Maren, provides an overview of the animation...