Cinematic Storytelling In Shadow Of Mordor This talk explores the unique challenge of creating a feature-length cinematic experience featuring a cast of new and...
Overwatch: How A Hero Is Mei-d The first of the GDC 2016 Animation Bootcamp talks to be made free to the public, Blizzard’s David...
Q&A With Game Animator Ashley Ruhl “You might not expect it given her still tender age, but 20-something game designer Ashley Ruhl knows a thing or...
David O’Reilly Talks Creative Career, Atypical Animation “On St. Patrick’s Day, The Michigan Theater and Penny Stamps Lecture Series appropriately welcomed Irish-born animator David O’Reilly....
Ubisoft Introduces Motion-Matching Ubisoft Introduces Motion-Matching, The First Step To “Next-Gen Animation.”...
Cinematic Dialogue In The Witcher 3 The first of my notes from GDC 2016, this was a triumphant presentation because while The Witcher series...
FPS Animation Q&A With Boss Key Lead Animator Ryan Palser Ryan Palser discusses animation in current project Lawbreakers as well as general animating in first person games....
New Game Animation Site: Anim State Slick new game animation website Anim State: Where Games And Animation Meet by the team behind ReAnimators.net. Off to a...
Run Cycle Animation Breakdowns Great variety of run-cycle sketches, complete with pose breakdowns. [via @Anim8der]...
Developing Creature Movement, Personality and Presentation This GDC 2013 Animation Bootcamp session has WB Games’ Amy Drobeck outlining the process of bringing a creature/animal...
Making Fluid and Powerful Animations For Skullgirls This talk from GDC 2014’s Animation Bootcamp features Mariel Cartwright explaining how Skullgirls was animated, covering the importance...
Animating The Spy Fantasy Of Splinter Cell: Blacklist Animation director Kristjan Zadziuk focuses on what defined Splinter Cell: Blacklist animation pillars, the technical challenges faced by the...
The importance Of A Pose And Other Observations In A Weekend Game Jam “The artist should know the process of ANTICIPATION – KEY POSE – FOLLOW THROUGH and the art comes...
Giving Life To Prodigy’s characters – The Art Of Animation Alban Vilaseca, Lead Animator at Hanakai Studio takes us through their animation process....