Final Fantasy XV Tech Demo Final Fantasy XV Tech Demo. https://www.youtube.com/watch?v=LkAeU9fXd2c...
Animating the Alien in Alien: Isolation “Two members of the development team join PlayStation Blog for a look into the rich, complex process of...
Guilty Gear Xrd Frame Breakdown Awesome frame breakdown of the new 3D Guilty Gear Xrd – uses no interpolation to recreate the 2D...
Footage From The Original Mortal Kombat Recording Sessions Footage from the original Mortal Kombat recording sessions. Be sure to watch with the volume turned all the...
A Look At The Animation Technology Of Call Of Duty: Advanced Warfare “In this behind the scenes video, Sledgehammer shows off some of the new technology and animation improvements coming...
Updated WoW Male Tauren Model And Animation Comparison “The normal “stand” animation is one of the most important animations because this is what you, the player,...
Die Hard Trilogy Mocap Session Video game motion-capture circa 1994/96 via The Making of Die Hard Trilogy....
The Mocap Process From Batman: Arkham Knight’s Zafer Coban Lots of info on the mocap process from Batman: Arkham Knight’s lead animator Zafer Coban....
Prince of Persia: Sands Of Time Combat Animations Some of Alex Drouin’s great work from Prince of Persia: Sands of Time....
The Animation Of Lego Marvel Super Heroes My former colleague Paul Munro takes us through the animation for Lego Marvel Super Heroes, released this week....
Metal Gear Solid V’s Quiet: 3D Scan and Motion Capture [MGSV] Character making – Stefanie Joosten as Quiet (3D Scan and Motion Capture)....