Prince of Presentation

In the absence of an embedded video, here's a link to my buddy Dave Wilkinson's fantastically composed Prince of Persia presentation at the recent E3 trade show...

Beowulf Mocap Postmortem

It's certainly some time after the event, (it's slow going when you're in the middle of a full production), but I've finally collated my remaining notes from th...

Now in PC Flavour

Mass Effect PC is released today in North America - go pick it up! I wish I had a PC that could run it. In fact, I wish I had a PC that could at least run Battl...

Voicing Complaints

Three years ago, when I first began this site, I posted this about voice actors complaining over the videogame industry's position of not providing the same fin...

What’s a Dhalsim?

Perhaps the best advert for any product ever. Note the convincing stunt-work from poor Vega... http://www.youtube.com/watch?v=l3ywu4VZXdo via Kotaku...

Culprits of A Misspent Youth

Read at Mayerson on Animation: "If you make a half hour TV show and a million people watch it, you've used up 500,000 hours of human life. If you make a feat...

Grand Theft Euphoria

I had hoped to post about the fantastic leaps forward in ingame animation brought about by the highly publicised (in the gaming press anyway) integration of Nat...

Uncharted Mocap

Uncharted Animation: An In-depth Look at the Character Animation Workflow and Pipeline Jeremy Yates & Judd Simantov - In-Game Animation Lead & Lead Cha...