Beowulf Mocap Postmortem

It's certainly some time after the event, (it's slow going when you're in the middle of a full production), but I've finally collated my remaining notes from th...

Now in PC Flavour

Mass Effect PC is released today in North America - go pick it up! I wish I had a PC that could run it. In fact, I wish I had a PC that could at least run Battl...

Voicing Complaints

Three years ago, when I first began this site, I posted this about voice actors complaining over the videogame industry's position of not providing the same fin...

What’s a Dhalsim?

Perhaps the best advert for any product ever. Note the convincing stunt-work from poor Vega... http://www.youtube.com/watch?v=l3ywu4VZXdo via Kotaku...

Culprits of A Misspent Youth

Read at Mayerson on Animation: "If you make a half hour TV show and a million people watch it, you've used up 500,000 hours of human life. If you make a feat...

Grand Theft Euphoria

I had hoped to post about the fantastic leaps forward in ingame animation brought about by the highly publicised (in the gaming press anyway) integration of Nat...

Uncharted Mocap

Uncharted Animation: An In-depth Look at the Character Animation Workflow and Pipeline Jeremy Yates & Judd Simantov - In-Game Animation Lead & Lead Cha...

Pixar Technical Notes

I just discovered this nice little treasure-trove of technical notes from Pixar covering animation and rendering topics used in their film productions. http:...

Turok Knife Animations

Cameron Fielding has uploaded this excellent video highlighting some of his work on the recent Turok from Vancouver-based Propoganda Games. I've only played the...

Dr Kawashima’s Discrimination Training

Recently Watchdog, (a UK consumer complaint show), ran an article on DS Brain Training / Brain Age supposedly discriminating against accents - especially those ...