2D Animation For Games: A Primer In this 2021 Game Career Seminar talk, Tyriq Plummer (@FourbitFriday) gives an overview of the basic skills for...
Back To Basics: 2D Animation For Games Indivisibe art, animation and creative director Mariel Cartwright (@kinucakes) takes everyone back to basics with her best practices...
Pixel Art And Animation In The Hi-Bit Age In this 2020 GDC Summer talk, Tyriq Plummer (@FourbitFriday) goes over some techniques and best practices for approaching...
Castlevania: Lords of Shadow – 2D Animation Previz Stunning hand-drawn previz for Castlevania: Lords of Shadow (2010). Drawn by Mercury Steam art director Jorge Benedito as...
High Resolution Pixel Art And Animation In this 2018 GDC talk, Firaxis Games’ Kyle Bunk (@KyleBunk) demonstrates the process of creating high-resolution pixel art...
Creating A Shovel Knight Character Sprite Shovel Knight developer Yacht Club Games goes into some depth describing and illustrating the very involved creation process...
Creating 2D Characters In A 3D World “One-woman animation team” Tessa Monash (@tessamonash) walks through her workflow for The Artful Escape of Francis Vendetti, showing how...
Iconoclasts: Animation And Game Design Details Gamasutra chats with 2D side-scroller Iconoclasts developer Joakim Sandberg over on the Gamasutra Twitch channel about the game’s design...
Dead Cells: A 3D Pipeline For 2D Animation Motion Twin’s Thomas Vasseur explains the thinking that went into the creation of a 3D pipeline to produce...
Unruly Heroes: Animation Process Unruly Heroes from Magic Design Studios has a fantastic 2D line-drawn animation process that brings the characters to...
Sonic Mania’s Opening Animatic Early animatic for Sonic Mania shown during recent live stream with director Tyson Hesse (@tyson_hesse). And the final...
Tips To Create Character Animations In Spine Carlos Cavalcante uses squash and stretch and other techniques to give more life to characters in Spine. Read the...
Marmoset Hexels 2.5 The Marmoset Hexels 2.5 update has a raft of animation features such as transformation tools, curve editing and post...
The Secrets Behind South Park’s Pain-Staking Animation Game Informer has a revealing interview with Lucas Walker, senior animator on Ubisoft’s South Park: The Fractured But...