animation

Butterfly: Inchworm Animation II

One for the kids; Butterfly: Inchworm Animation II released last week as the follow-up to the 2011 Nintendo 3DS animation software allowing children access to a...

Uncharted 4 Demo Reel

I pre-vised, prototyped, mocap-directed and assembled over 120 interactive cinematic sequences for Uncharted 4. Every day was a new challenge with no systemic s...

Unity 5.5 Animation Window Updates

Currently still in Beta, these updates to key manipulation controls in the animation windows look to be taking the better elements of digital content creation p...

E3 Demo & Animation Tech

E3 2015 was easily the slickest and most consistent in quality of all I've attended. So many great games from large and small developers around the world on all...

GDC 2015 Panel

Our GDC 2015 panel Women Are Not Too Hard To Animate is now available to view for free on the GDC Vault here. Stick around after the quiet intro - my mic is tur...

On Photo-Realism In Games

Below is an interview I gave a few months ago for a UK magazine on the topic of photo-realistic graphics that I have kindly been given permission to reprint. I ...

Women Are Not Too Hard To Animate

Well, that was an interesting E3 this year. For my part, I ran around the show floor and made executive decisions on which games are currently "bringing it" in ...

Animating The 3rd Assassin

GDC 2014 is fast approaching, and the guys over at The ReAnimators Podcast have interviews with all the speakers at this year's Animation Bootcamp. Here's the w...

The Game Animation Reel

This is a post I've been waiting years to write as whenever I'm knee-deep in demo reels I'm invariably too busy hiring, but all that changes this week. After si...