Hogwarts Legacy – MoCap & Animation Roundtable Walking us through what it takes to bring the characters and moments we love to life are Lead...
Hogwarts Legacy – Animation Production Deep Dive UPDATE 8th Feb, 2023: I generally believe in separating the art from the artist because you’ll be otherwise...
Just Cause 4 – Maximizing Animation and Cinematic Content Workflows In this 2019 GDC session, Avalanche Studios’ Brian Venisky (@TechAnimator) shows how the technical animation team executed on...
Realizing Responsive High Fidelity Character Movement in Just Cause 3 In this 2015 GDC talk, Avalanche Studios’ Jeet Shroff and Alex Crowhurst demonstrate the techniques used to maintain...