Rocket Man: Creating Flight For Anthem In this 2019 GDC talk, BioWare’s David Hoang and Daniel Nordlander the process of creating some of the...
Rico Flores: BioWare Animation Production 80 level has a great interview with my friend and former colleague, Rico Flores (@R1c00) regarding his work...
Mass Effect: 10 Years – 10 Fun Animation Facts Mass Effect turned 10 last week so I took to twitter to share some personal stories about its...
Q&A With Game Animator Ashley Ruhl “You might not expect it given her still tender age, but 20-something game designer Ashley Ruhl knows a thing or...
Cinematic Reel : 2011 I took the time this last week to put together a reel of my work on Mass Effect...
Subject Zero Trailer Another work-related post – three in a row! In a break from the norm, I’m not involved at...
Premier Anniversaire de BioWare Montreal Today marks my first year back at BioWare, and therefore (in my head anyway) the 1st anniversary of...
E3 2009: Mass Effect 2 Trailer This week is all about E3, and this time it’s going back to the way it should be...
BioWare @ IGDA Montreal A week on Wednesday two of Edmonton’s finest, Dusty and Corey, will be flying into town to give...
AIAS Winner In a follow-up to the recent post on the AIAS Awards relating to animation, I must congratulate Dave...
Introducing BioWare Montreal The keen-eyed among you may have noticed the description on the left has been somewhat cryptic for some...
Jade Empire Now Available On Xbox Originals It was a nice treat today to find another of my previous projects, Jade Empire, has been deemed...