Building An Unreal Engine Cinematic Sjoerd de Jong (@Hourences) of Epic Games uses Unreal Engine’s cinematic tool Sequencer to build a cinematic experience, live...
The Animation Of Unity’s ‘Adam’ The Unity blog has shared a complete breakdown of the work that went into creating their fantastic real-time cinematic...
Assassin’s Creed III Cinematic Trailer Another great Assassin’s Creed trailer from Digic. Took a little back-and-forth to get the jumping arrow shot looking...
The Making of Tomb Raider : Turning Point This trailer passed me by at E3 this year, but knowing Square’s Visual Works of Final Fantasy fame...
Cinematic Reel : 2011 I took the time this last week to put together a reel of my work on Mass Effect...
MIGS Talk – Cinematics Sans Cutscenes With two weeks to go from today, I thought I should plug that I’ll be speaking at the...
Lost Odyssey’s Cutscene Consistency Next up, in the first of three animation-related GDC ’08 presentations giving us an insight into modern-day Japanese...
Halo 3’s Cinematic Tool In the last few weeks I’ve been getting out to a handful of various presentations, beginning with an...