Creating An Emotionally Engaging Camera For Tomb Raider This 2013 GDC talk from Crystal Dynamics’ Remi Lacoste offers insight to the programming and design of Tomb...
Tomb Raider Wins 2016 SXSW Animation Award Congratulations to animation director Brandon Fernandez and the whole team at Crystal Dynamics. Despite an identical nomination list to...
Animation In Rise Of The Tomb Raider Rise of The Tomb Raider using facial blend shapes & MOVA capture tech....
The Reconstruction Of Lara Croft In Rise Of The Tomb Raider “To make a believable character you need a good concept, the right model, shaders, animation, performance. It’s a...
The Making of Tomb Raider : Turning Point This trailer passed me by at E3 this year, but knowing Square’s Visual Works of Final Fantasy fame...