Style-Controllable Speech-Driven Gesture Synthesis Using Normalising Flows Interesting research beneficial to anyone looking to create procedurally automated dialogue systems. “Automatic synthesis of realistic gestures promises...
The Witcher 3 Dialogue System In this 2016 GDC session, CD Projekt Red’s Piotr Tomsinski explains the process for creating the dialogue animation...
Cinematic Dialogue In The Witcher 3 The first of my notes from GDC 2016, this was a triumphant presentation because while The Witcher series...
Fallout’s Interactions And The Importance Of Animation “That cold, expressionless, emotionless, empty stare, coupled with one stiff animation after another.”...