High Performance Animation In Gears Of War 4 In this GDC 2018 talk, The Coalition’s David Bollo presents three of the techniques developed to deliver high...
Gears Of War: Ultimate Edition – Recreating The Cinematics See how Gears of War’s cinematics were rebuilt for a new generation with the Ultimate Edition....
Game Anim Spotlight: Laurent Delayen The second interview in this series comes via animation programmer at Epic Games, Laurent Delayen (@LDelayen). Laurent has for...
Gears Of War 4: Gameplay Reel This might be the first time I’ve seen a developer outsourcing key gameplay animation, but the results are...
Fast And Efficient Facial Rigging In Gears Of War 3 Slides from Epic technical animator Jeremy Ernst’s GDC 2011 talk about the piepline for creating facial rigs on...
Cinematics Sans Cutscenes Due to the heavy reliance on video examples it was insufficient to simply post slides of the session...
AIAS 2008 Awards It’s Oscar season. More importantly for this space however, the nominations for the 2008 Academy of Interactive Arts...