maya

Autodesk 2016 Games Reel

The Autodesk 2016 games reel, highlighting the very cutting edge of pre-rendered an ingame art and animation created with their creative suite, finishes with Un...

Qubicle Voxel Editor

Qubicle is a standalone voxel editor and Maya plugin for Windows and Mac by Tim Wesloy, used to create some of my favourite mobile games such as Crossy Road and...

Maya 2015’s Geodesic Voxel Binding

Maya 2015's Geodesic Voxel Binding looks to take some of the headaches out of character skinning. https://www.youtube.com/watch?v=rWe6DCAyL9E...

Maya Viewport 2.0

"This movie is a technology preview. Autodesk wishes to caution you that this preview reflects technology research, and that actual events or results could diff...

Key Frame Animation

It wasn't always this easy. If you can stand the poor-man's Boards of Canada music, this archive Canadian footage might just make you appreciate Max, Maya and M...

Transformers Animation

Now a smaller note-taking session, a result only of the vast amount of content on show so as to keep one's eyes away from the notepad. Industrial Light &...

Halon’s Pre-Viz

I've added the second Adapt 2007 lecture notes below... Halon: The Value of Pre-Visualisation Dan Gregoire - Pre-viz supervisor on Star Wars Episodes II a...