naughty dog

2017 Demo Reel

My 2017 game animation demo reel, featuring interactive cinematic sequences from Uncharted: The Lost Legacy and Uncharted 4. Responsibilities for TLL were the ...

Realistic Performances In Games

In this 2017 GDC session, my colleague Ryan James (@RMJames) shares some of the methods used to create realistic performances for animated characters at Naughty...

Uncharted: The Lost Legacy Released

Out today in North America and tomorrow in Europe - our latest game! What started as a simple DLC grew into a full, (albeit the same size as older Uncharted gam...

Uncharted 4 Demo Reel

I pre-vised, prototyped, mocap-directed and assembled over 120 interactive cinematic sequences for Uncharted 4. Every day was a new challenge with no systemic s...

Shader Animation In Uncharted 4

This video was part of the Siggraph 2016 presentation "Technical Art of Uncharted 4" by lead technical artist Andrew Maximov and technical art director Waylon B...

Uncharted 4 Released Today

Two years ago I made the decision to move down to California to work with a team I considered at the forefront of game development; not just in animation but in...

The Making Of Uncharted 4

Below are the five parts of the making of Uncharted 4. It's an honour to have played a part of the closing chapter of this beloved series, especially after seei...