Animating Dauntless: Slaying AAA Animation On The Indie Scale In this GDC 2017 session, Phoenix Labs‘ Simon Unger (@Simonunger) explains the animation best practices they’ve learned so...
The Best Animation Tricks of the Trade 2016 In this GDC 2016 session, Riot Games’ Alex Lehmann is joined by 5th Cell’s Amy Drobeck-Jones, ILM’s Jean-Denis...