uncharted

2017 Demo Reel

My 2017 game animation demo reel, featuring interactive cinematic sequences from Uncharted: The Lost Legacy and Uncharted 4. Responsibilities for TLL were the ...

Realistic Performances In Games

In this 2017 GDC session, my colleague Ryan James (@RMJames) shares some of the methods used to create realistic performances for animated characters at Naughty...

Uncharted 4 Demo Reel

I pre-vised, prototyped, mocap-directed and assembled over 120 interactive cinematic sequences for Uncharted 4. Every day was a new challenge with no systemic s...

The Making Of Uncharted 4

Below are the five parts of the making of Uncharted 4. It's an honour to have played a part of the closing chapter of this beloved series, especially after seei...

The Last of Us – Cinematic Journey

It's currently tapped for several game of the year awards so now is a good time to write up my notes on David Lam's talk from the 2013 Montreal International Ga...

Uncharted Mocap

Uncharted Animation: An In-depth Look at the Character Animation Workflow and Pipeline Jeremy Yates & Judd Simantov - In-Game Animation Lead & Lead Cha...