Animating Quadruped Characters In The Flame in The Flood

In this 2016 GDC talk, The Molasses Flood co-founder Gwen Frey illustrates techniques for effortlessly creating high quality quadruped locomotion without the need for transition animations. During the talk two different quadruped characters will be examined – a boar with a rigid spine, and a large, gangling wolf with a procedural spine.