Animation Direction Of Saints Row IV’s Super Jumping

In this 2014 GDC talk, Volition’s Zach Lowery (@ZLow4sho) explains how the Saints Row IV animation team took a different approach to gathering reference material for superhero-styled jumps when traditional methods were not working, and how they applied their “”comfortable and confident”” animation direction to a world filled with superpowers, without making a super hero game.