Interview With Playdead’s Andreas Normand Grøntved

Autodesk’s GameDev podcast chats with Lead Animator of INSIDE, Andreas Normand Grøntved (@andreasng____). Andreas explains how his experience in animation for film helped him as a game animator, the differences between 2D and 3D animation, and gives tips on animating with Autodesk Maya.

Listen to the podcast on Soundcloud here.

INSIDE dog character, animated in maya