Capcom’s RE Engine Animation Features

In October Capcom held their inaugural Open Conference in Tokyo and Osaka where they demonstrated the latest tech from their proprietary RE Engine, used to make all of their recent suite of technically impressive games. Below are all the animation-related videos.

NOTE: To auto-translate, turn on Closed Captioning via the CC icon in the lower right of each video, and in the settings (gear icon) change them to auto-translate.

RE ENGINE : Procedural Animation & Motion Matching

Devil May Cry 5 : Physics Simulations & Secondary Animations

Resident Evil 2 : Motion Retargeting & Character Synchronization

Modular Rigging : For Simplicity and Efficiency