At the 2021 Games Gathering conference, former Square Enix Visual Works and now Capcom cinematics/facial animator Delphine Zombo discusses the importance of strong key posing when animating for cinematics.
At the 2021 Games Gathering conference, former Square Enix Visual Works and now Capcom cinematics/facial animator Delphine Zombo discusses the importance of strong key posing when animating for cinematics.