Destruction AllStars – Animation Exchange Talks Both talks below for Lucid Games’ Destruction AllStars were part of the recent 2021 Animation Exchange. Senior animator...
Rocket Man: Creating Flight For Anthem In this 2019 GDC talk, BioWare’s David Hoang and Daniel Nordlander the process of creating some of the...
Middle-earth: Shadow of War – Creating Multi-Character Combat Animations In this 2018 GDC session, Monolith Productions’ lead animator Camille Chu and senior animator John Piel discuss the...
Physical Animation In Star Wars Jedi: Fallen Order In this 2020 GDC Summer session, Respawn Entertainment’s Bartlomiej Waszak (@bartwaszak) explains how Star Wars Jedi: Fallen Order...
Castlevania: Lords of Shadow – 2D Animation Previz Stunning hand-drawn previz for Castlevania: Lords of Shadow (2010). Drawn by Mercury Steam art director Jorge Benedito as...
Bringing Life To The Machines Of Horizon Zero Dawn In this 2018 GDC session, Guerrilla Games’ Richard Oud (@richard_oud) discusses what it took for the team to...
Animating Weapons For Battlefield V DICE animator Oskar Wetterbrandt takes us through the animation and technical implementation of a weapon for the Battlefield...
On Procedural Character Movement “Procedural generation is hot these days. The ability to offload some of the burden of content creation onto...
The Role Of Animations In Hit Effects “Video games are all about entertainment. Game Developers always try to maximize this entertaining experience. One aspect is...
Unity Character Animation System Wow. Unity just got a whole lot more appealing as a valid game-creation tool for the future. Looking a...
The Models Resource Created by the same enterprising folks behind the homebrew gold-mine The Spriters Resource, The Models Resource is a...
Yet Another Uncanny Valley Crossing Claim Activision CEO Bobby Kotick says a lot of things. While he has talked at previous investor conferences about...
Nurturing Talent Speaking at this month’s CESA Developers’ Conference in Yokohama on a talk entitled “The Power to Move: Looking...
iPhone App Scavenging I love isometric 3D in games, so alongside the awesome EDGE I have a new love on iPhone...