Motion Capture

Motion capture-related posts

Leap Motion: Intro To VR

Leap Motion appears to be the perfect complement for VR interactions https://www.youtube.com/watch?v=3ATQG9mnm34...

Watch_Dogs Mocap Process

Now that the busy holiday period is over, here are my belated notes from my colleague Colin Graham's 2013 Montreal International Games Summit presentation entit...

Crysis 3 Performance Capture

Director Steve Bender and Operations Director Phil Stilgoe reveal how they used performance capture - the latest way of combining motion capture, facial capture...

Quantic Dream’s “Kay” Demo at GDC

While I may disagree with their approach to interactive storytelling, one can't deny Quantic Dream's ambition and accomplishment in terms of performance capture...

Uncharted 2: Mocap Club Interview

The Mocap Club has posted an interview with Uncharted 2 Cinematics Lead, Josh Scherr on the mocap process for the game's high quality cinematics, complementing ...

Heavy Rain Mocap Numbers

Some pretty impressive numbers here: Your partner at Quantic Dream, Guillaume de Fondaumière, has said that this is the biggest motion-capture project attempte...

Dragon Hunter 2

http://www.youtube.com/watch?v=mg0GQUKJ3-8 I'm pretty sure this was how game mocap, (or at least game voice-over), used to get done. In all seriousness thoug...

Uncharted Mocap

Uncharted Animation: An In-depth Look at the Character Animation Workflow and Pipeline Jeremy Yates & Judd Simantov - In-Game Animation Lead & Lead Cha...