V-Ray rendering in Motionbuilder V-Ray rendering in Motionbuilder brings final render quality to pre-vis....
Maya 2015’s Geodesic Voxel Binding Maya 2015’s Geodesic Voxel Binding looks to take some of the headaches out of character skinning....
Free Animation Rig From Animation Mentor “Squirrels is a fantastic rig for beginner-level animators looking to easily infuse personality and life into a character.”...
Looks Next-Gen And Runs In A Browser Looks next-gen AND runs in a browser. The next challenge is to get him animating....
Epic Games’ Animation And Rigging Toolkit “This is the toolset Epic Games’ lead technical animator Jeremy Ernst created for [Epic’s] own internal projects.”...
Ryse: 3Lateral Face Rigs In Action “About 70 scans were taken at Infinite Realities Ltd. which we tracked and used to produce context sensitive...
Watch_Dogs Mocap Process Now that the busy holiday period is over, here are my belated notes from my colleague Colin Graham’s 2013...
Better Reality 3D Scan Time to fire those level artists and start hiring location scouts and set designers....
The Current State-Of-The-Art In Facial Performance Capture “For many years, CG artists and animators have tried to reproduce human faces digitally and to produce creatures...
Free Maya Animation Rig From Animation Mentor “Stewart and Squirrels are professional-quality rigs that are available to the entire Animation Mentor community.”...
Faceshift 1.2 – Range Of Motion Impossible to tell how much work went on between the source and result, but this face retargetting is...
PS4, Xbox One And The Quest To Escape The Uncanny Valley “If graphics aren’t combined with better animation, all these games are going to dive into the uncanny valley.”...