Disciplines

Posts specific to the various disciplines within video game animation

Street Fighter IV Ingame Footage

Capcom have released two ingame videos of their upcoming Street Fighter IV. Anybody who knows me will understand that this is incredibly exciting, especially as...

Morph Management

Another small post, this time on a different approach to morph-target lip-sync. Di-O-Matic: Efficient methods for creating lip-sync blend shapes Laurent Abuca...

Halo 3’s Cinematic Tool

In the last few weeks I've been getting out to a handful of various presentations, beginning with the IGDA BioShock presentation and most recently a week-long f...

Body Worlds 2

On Sunday, I finally got around to visiting the fantastic Body Worlds 2 exhibit down at the Montreal Science Centre. Despite being an amazing opportunity to ...

Team Fortress 2: Heavy Weapons Guy

It isn't Pixar quality, but it sure is close. Here is the latest game/source-engine promo for Valve's upcoming Team Fortress 2. http://www.youtube.com/watch?...

Mortal Kombat Vs Street Fighter

Check out this flash animation from spriter Proxicide, using game assets from both the Streetfighter and Mortal Kombat series. Perhaps one day the actual in-gam...

NBA Live 06 Animation Blending

As pointed out by one of his colleagues, the first instance of a prediction by the alsoran has come to pass. The gamespot videoreview of EA's NBA Live 06 for th...