The Last Of Us 2 Facial Motion Capture Technology This excerpt from The Last of Us Part II – PSX 2016: Panel Discussion shows the latest facial...
Game Designers On Cutscenes Varying opinions on the use of cutscenes as a storytelling method in games from game designers past and...
Marmoset Hexels 2.5 The Marmoset Hexels 2.5 update has a raft of animation features such as transformation tools, curve editing and post...
Bloxels: Pixel Art Game Creation For Kids Keeping with the kid-friendly theme of the previous post, Bloxels is a game-creation platform with a tactile pixel-art...
Butterfly: Inchworm Animation II One for the kids; Butterfly: Inchworm Animation II released last week as the follow-up to the 2011 Nintendo 3DS...
Unreal Engine: Animation Features Update Jeremy Ernst, Jurre de Baare, Lina Halper and Benn Galagher discuss the new animation features in the 4.13 build...
Unity 5.5 Animation Window Updates Currently still in Beta, these updates to key manipulation controls in the animation windows look to be taking...
Allright Rig: Free Unreal Engine 4 Animation Rig A beneficiary of Epic’s Unreal Dev Grant, Allright Rig is a free “expandable nodes and macros library for automatic...
Autodesk 2016 Games Reel The Autodesk 2016 games reel, highlighting the very cutting edge of pre-rendered an ingame art and animation created...
Qubicle Voxel Editor Qubicle is a standalone voxel editor and Maya plugin for Windows and Mac by Tim Wesloy, used to create...
Overwatch Shorts This week’s release of Overwatch is accompanied by the latest of four amazing shorts, created in-house by the talented...
On Procedural Character Movement “Procedural generation is hot these days. The ability to offload some of the burden of content creation onto...
Cinemachine Available On The Unity Asset Store “Cinemachine is a modular suite of professional camera tools for Unity that provides access to camera control at...
Quantum Break Performance Capture Remedy Entertainment take us through the performance-capture pipeline in the final third of this FX breakdown....
Why Ninja Theory Mo-capped Actors In Reverse For Hellblade Ninja Theory has taken a rather unique approach to animating upcoming action title Hellblade: Senua’s Sacrifice....