Disciplines

Posts specific to the various disciplines within video game animation

Yet Another Uncanny Valley Crossing Claim

Activision CEO Bobby Kotick says a lot of things. While he has talked at previous investor conferences about facial animation, (curious in itself as an investor...

Nurturing Talent

Speaking at this month's CESA Developers' Conference in Yokohama on a talk entitled "The Power to Move: Looking Outside the Industry to Grow as an animator"... ...

Final Fantasy XIII Cutscene Process

Once again, the Japanese Softimage site has posted information on another showpiece title - and they spend a heavy amount of time talking about how Softimage in...

Ghibli Game

I used to love anime when I was a kid, growing up on Akira and the Japanese/French series Cities of Gold, and patiently waiting for Manga UK to import each epis...

iPhone App Scavenging

I love isometric 3D in games, so alongside the awesome EDGE I have a new love on iPhone in Eboy FixPix. I've been a fan of his for some years now but have found...

Uncharted 2: Mocap Club Interview

The Mocap Club has posted an interview with Uncharted 2 Cinematics Lead, Josh Scherr on the mocap process for the game's high quality cinematics, complementing ...

Autodesk FBX Plugin for Quicktime

While it's always been a format for mocap files, its recent adoption as an optional non-proprietary animation import format by the Unreal 3 Engine as well as ta...

Naturalmotion’s Backbreaker

I just got my second Xbox Red Ring, leaving me out of the Read Dead Redemption multiplayer action for the foreseeable future. Given that I got the first one as ...

Braid: Animation Sprite Sheets

I'm playing through Braid again after the initial realisation that years of hand-holding in 3D have softened my platforming and puzzle-solving skills, and took ...

Mass Effect 2 Out Today

Today in North America - Friday in Europe. Go pick it up for Xbox or PC! https://www.youtube.com/watch?v=sjOEmHEd2XM This is the launch trailer, and I cou...

Unreal Engine 3 For Free

This week Epic released their Unreal3 SDK for free download for non-commercial use, which is the same development software we use here to create Mass Effect 2 (...