Posts on game animation tools and software

CSS Zoetrope

"An old timey moving picture machine is what it is."...

Maya 2015’s Geodesic Voxel Binding

Maya 2015's Geodesic Voxel Binding looks to take some of the headaches out of character skinning.

Better Reality 3D Scan

Time to fire those level artists and start hiring location scouts and set designers.

Faceshift 1.2 – Range Of Motion

Impossible to tell how much work went on between the source and result, but this face retargetting is just amazing.

Spriter: Free Sprite Animation Tool

"Spriter enables the "modular" method of creating silky-smooth animations where key-frames are constructed from small, re-useable images (such as body parts)." ...

Grand Theft Euphoria

I had hoped to post about the fantastic leaps forward in ingame animation brought about by the highly publicised (in the gaming press anyway) integration of Nat...