Animator Interview Series Assassin’s Creed Syndicate animator Sebastien Dussault has a fantastic series of video interviews with animators covering projects ranging from...
Autodesk Interview With Gwen Frey Interview with The Molasses Flood animator Gwen Frey on going indie after successful AAA games such as Bioshock Infinite....
Interview With Ninja Theory Animator Francesca Salvatore Interview with Ninja Theory animator Francesca Salvatore (google-tranlated from original Italian)....
How Cuphead‘s Cartoon Graphics Are Made Cuphead lead artist Chad Moldenhauer gave TIME an exclusive look behind the scenes of how the studio animates the...
An Interview With Alexander Bereznyak “Alexander Bereznyak came to Ubisoft Toronto from Ukraine to focus on the development of new animation technologies. This...
Q&A With Game Animator Ashley Ruhl “You might not expect it given her still tender age, but 20-something game designer Ashley Ruhl knows a thing or...
David O’Reilly Talks Creative Career, Atypical Animation “On St. Patrick’s Day, The Michigan Theater and Penny Stamps Lecture Series appropriately welcomed Irish-born animator David O’Reilly....
FPS Animation Q&A With Boss Key Lead Animator Ryan Palser Ryan Palser discusses animation in current project Lawbreakers as well as general animating in first person games....
New Game Animation Site: Anim State Slick new game animation website Anim State: Where Games And Animation Meet by the team behind ReAnimators.net. Off to a...
Insight Into The Life Of A Games Animator Lionhead’s Harvey Newman discusses his role and the various types of animations. Read the full interview here....
Interview with Brandon Fernandez, Tomb Raider Animation Director “While motion capture is a great tool to help us create our characters, the majority of an animator’s...
Fullbright Animator Noël Clark On Advancements in Animation Fullbright Animator Noël Clark Talks Small Companies vs. Freelance, Challenging Experiences, & Advancements in Animation...
Far Cry 4: Animating An Open World Interview with Far Cry 4 Animation Director Scott Mitchell at GDC 2015 discusses the world of Far Cry...
How To Be An Animation Director Climax Studios’s Gary Welch discusses the key skills needed for his role in animation. Read the interview here....
Jeremy Yates – Le Réalisme Par L’animation Interview with Naughty Dog animation lead Jeremy Yates. English translation below....