Learn

All posts related to education and learning

Final Games Interview

Last month I was interviewed by Liam Edwards (@LiamBME)for the fantastic podcast series Final Games, the video game equivalent of Desert Island Discs. I hope yo...

Realistic Performances In Games

In this 2017 GDC session, my colleague Ryan James (@RMJames) shares some of the methods used to create realistic performances for animated characters at Naughty...

The Witcher 3 Dialogue System

In this 2016 GDC session, CD Projekt Red's Piotr Tomsinski explains the process for creating the dialogue animation system of The Witcher 3. You can read my ear...

The Rain World Animation Process

In this GDC 2016 Animation Bootcamp session, Rain World animators Joar Jakobsson and James Therrien break down the animation process behind their beautiful hit ...

Agents of Mayhem: Animating an Agent

In this re-recording of their original GDC presentation (also below), Volition Sr Animator Mike Jungbluth, Technical Animator Evan Cox, and Sr Programmers Rob R...

MiniBoss: Pixel Art Tutorials

From the Brazilian art studio behind the fantastic Towerfall Ascension, MiniBoss artists Pedro Medeiros  (@saint11) and Amora Bettany (@amora_b) share their tec...

2D Animation At Klei Entertainment

In this 2014 GDC session, Klei Entertainment outline their specific goals in relation to animation quality, some of their core inspirational material and how th...