Presentations on game animation

Ellie: Buddy AI in The Last of Us

In this GDC 2014 talk, Naughty Dog's Max Dyckhoff discusses the techniques used to generate a believable "buddy" AI character.

The AI Systems of Left 4 Dead

Valve have posted the slides of Mike Booth's recent Stanford AIIDE-09 conference presentation. While only the first section on path-finding will likely be of mo...