Making Of

Behind the scenes of video game animation creation

The Making Of The Blade Runner Game

One of my all-time favourites; Westwood's 1997 Blade Runner used mocapped voxels for all non pre-rendered animation. https://www.youtube.com/watch?v=BJ3lCAsN...

Animating the Alien in Alien: Isolation

"Two members of the development team join PlayStation Blog for a look into the rich, complex process of bringing the iconic killer to Alien: Isolation."...

Guilty Gear Xrd Frame Breakdown

Awesome frame breakdown of the new 3D Guilty Gear Xrd - uses no interpolation to recreate the 2D feel. https://www.youtube.com/watch?v=32nxg1jqe54...

Quantum Redshift Mocap

Quantum Redshift Mocap. Seriously - what were they thinking? https://www.youtube.com/watch?v=03DHms0ynFw...

Die Hard Trilogy Mocap Session

Video game motion-capture circa 1994/96 via The Making of Die Hard Trilogy. https://www.youtube.com/watch?v=API1i8Pwh6Y...