Faceshift: Apple Buys Star Wars Motion Capture Company Apple buying Faceshift certainly sounds like a new interface application. http://www.bbc.com/news/technology-34920548...
Game Maker’s Toolkit: The Mechanics Of Movement Interesting thoughts on traversal controls, though it’s a balance between feedback and difficulty/accessibility....
IKinema Secures Square Enix Partnership Tools firm IKinema has signed a licence agreement with Square Enix that will see the latter use IKinema’s...
Advanced Facial Rig Demonstration A quick demo of a face rig, with an animation to display its depth and versatility....
Dirk The Daring: Modern Expression Cowardliness, animated expression and how modern games are missing that extra bit of vulnerability....
Twitch Introduces Twitch Creative Twitch introduces Twitch Creative to stream “things like drawing, animation, watercolor, or robotics.”...
Top 10 Video Game Idle Animations “Sometimes you set your controller down to go to the bathroom or answer a phone call, and you...
Inside The Persistent Boys Club Of Animation “Women do not do any of the creative work in connection with preparing the cartoons for the screen,...
DOOM Sprite Model Scans For its 21st anniversary, DOOM designer John Romero shared a collection of previously unseen imagery of the stop-motion-like...
Artificial Intelligence Learns Mario Level In Just 34 Attempts “Unlike other AI programs, MarI/O wasn’t taught anything before jumping into the game — it didn’t even know...
Why Are Videogame Bodies So Extreme? I was quoted in this piece about the exaggeration of video game bodies....
Great Women Animators From The 1800s To Present “A working database for women animators from the late 1800’s to present. Continually changing, never complete.”...
as·phyx·i·a Experimental Dance Project Using Xbox One Kinect Experimental dance project using Xbox One Kinect point-cloud data....
Dick Van Dyke’s Amiga Video Toaster Work Right up there with Andy Warhol’s Deluxe Paint dabbles – Dick Van Dyke’s Amiga Video Toaster work....