Misc.

Miscellaneous articles related to game animation.

Maya Viewport 2.0

"This movie is a technology preview. Autodesk wishes to caution you that this preview reflects technology research, and that actual events or results could diff...

Key Frame Animation

It wasn't always this easy. If you can stand the poor-man's Boards of Canada music, this archive Canadian footage might just make you appreciate Max, Maya and M...

The Art Of Videogames

The Art of Video Games: From Pac-Man to Mass Effect, which I took interest in not only because of the titular reference to one of my own games but also because ...

This Is Next-Gen

This generation's long life-cycle has been a mixed blessing. On the one hand, so many years without new hardware has allowed us to push the limits of our curren...

Crysis Roll’d

You can stop at the sunset flip - it doesn't get any better than that. http://www.youtube.com/watch?v=jRyX1tC2OS0 ...

Ghibli Game

I used to love anime when I was a kid, growing up on Akira and the Japanese/French series Cities of Gold, and patiently waiting for Manga UK to importĀ each epis...

Animated Short: The Bug

Now either students are getting more talented at rendering, or 3D packages are becoming more democratised and so affording more time to learn, but here's a fant...

MIGS Talk – Cinematics Sans Cutscenes

With two weeks to go from today, I thought I should plug that I'll be speaking at the Montreal International Game Summit, with the talk entitled Cinematics Sans...

AIAS Winner

In a follow-up to the recent post on the AIAS Awards relating to animation, I must congratulate Dave (and his team) on winning the Outstanding Achievement in An...

AIAS 2008 Awards

It's Oscar season. More importantly for this space however, the nominations for the 2008 Academy of Interactive Arts & Sciences awards are in. Why is this r...